







Description du produit
KFN Eye Lab
Your avatar. Your eyes. Your style.
Create glowing, animated eyes with layered depth—from soft pastel looks to bold neon designs.
*12 ready-to-use materials to get you started.*179 material properties for detailed customization.
*3 visual modules to mix: Prisms, Mist and Symbols.
*Up to 10 core shapes, with adjustable size, rotation and proportions.
*Depth and perspective controls for layered patterns, fibers and orbits.
*Animated clouds, stars, reflections and glowing dust.
*Custom colors, HDR emission and local halos.
*Adjust movement, speed, distortion and pattern variation.
*Blend the core and orbits, or change which appears in front.
*Use your own pattern textures to personalize the look.
*Optional audio response in compatible worlds.
*English, Japanese and Portuguese langueges.
How many combinations? There’s no single fixed total: mix modules, shapes, textures, colors and slider values to build far beyond the 12 included styles.
---Includes the shader, 12 materials and 2 pattern textures.
---For Unity Built-in on Windows desktop. Not for standalone Quest, URP or HDRP.
---Bloom outside the eye requires camera/world post-processing.
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KFN Eye Lab — Terms of Use
Personal License
- Use on your own public and private avatars.
- Edit the shader and materials to match your style.
- Use in photos, videos, and streams, including monetized content.
- Do not include the files in avatars you sell or give away.
- Do not use for paid commissions or share the asset files.
Uploading a public avatar to VRChat is allowed. Sharing its Unity package containing the shader is not.
Commercial License
Includes everything in the Personal License, plus:
- Use in complete avatars or models you sell.
- Use in paid commissions.
- Include the necessary shader files in the finished avatar package.
- Use across multiple projects you create.
Credit KFN — KFN Eye Lab and link to this product page in your listing or commission notes.
Your customers can use and customize the shader within the avatar they receive. They cannot extract it for other projects, share it, or use it commercially without their own appropriate license.
Rules for Both Licenses
- Do not share, leak, or resell the shader separately, even if modified.
- Do not sell the shader as part of a preset or material pack.
- Do not claim the original shader as your own or remove its license notices.
- One license per person or business. No shared purchases between unrelated creators.