




Clockwork Wanderer - VRChat Men's Clothing / CP1
Tags
Description du produit
Far in the distance stands a mechanical castle, surrounded by the ruins of gigantic forgotten machines.
Where is the treasure hidden?
Come now, the adventure begins!
A steampunk-inspired long coat outfit set.
The hat can be transformed into a top hat shape using shape keys. Perfect as a companion for your journey.
※ This product is an outfit model for avatars. Avatar base data is not included.
※ Due to the nature of digital downloads, returns and refunds are not available. Please read and agree to the product description and terms of use before purchasing.
◆ Item Overview
● Contents
ClockworkWanderer_IndividualPackages.Unitypackage
ClockworkWanderer_Material.Unitypackage
FBX
PSD/CLIP files for customization
ReadMe.txt (main document)
Shader used
lilToon
https://lilxyzw.booth.pm/items/3087170
Required asset
Modular Avatar
https://modular-avatar.nadena.dev/ja/docs/intro
● Model Data
Total polygon count: 28,103 polygons
Armor: 1,167 polygons
Bottom: 10,702 polygons
Hip_Bags: 6,709 polygons
Jacket: (not specified)
Hat: 3,078 polygons
Mesh count: 5
Material count: 6
PB components: 6
Import folder:
Assets > MetaverseCreators_CP > Takeru_Airgreen > Clockwork Wanderer
◆ Supported Avatars
Original 3D Model “Komano”
https://booth.pm/ja/items/5260363
Original 3D Model “Hanka”
https://booth.pm/ja/items/6970249
Original 3D Model “Sumisei” (PlusHead body)
https://booth.pm/ja/items/5727810
Original 3D Model “Shachiku no Rensei-san”
(Chinpan-tei shared body)
https://booth.pm/ja/items/5498540
Original 3D Model “Rihito (Licht)”
https://booth.pm/ja/items/7430852
Original 3D Model “Shizune”
https://metacreatorstyo.booth.pm/items/7684873
For_Airgreen Package
(FBX shared semi-support)
Takeru-style Original 3D Model “Miharu”
(Takeru-style male shared body)
https://airgreen.booth.pm/items/6174478
Takeru-style Original 3D Model “Bertrand ReNew”
(Takeru-style male shared body)
https://airgreen.booth.pm/items/6084131
Takeru-style Original 3D Model “Eschran”
https://airgreen.booth.pm/items/5025863
Takeru-style Original 3D Model “Adult Dog Balt”
https://airgreen.booth.pm/items/5091727
Takeru-style Original 3D Model “Balt”
https://airgreen.booth.pm/items/4555823
Takeru-style Original 3D Model “Yotsuna”
https://booth.pm/ja/items/3940398
About the For_Airgreen Package
The compatibility prefabs for six Takeru-style avatars were created from a single shared FBX.
It can also be used when adapting the outfit to avatars outside the dedicated supported types.
※ When wearing the outfit, body-hiding shape keys are used (the body becomes rod-like / simplified).
● Included Shape Keys Overview
Bottom
Inner
(Prevents clipping with the jacket)
Hat
Long
(Changes into top hat shape)
Size_Narrow
(Makes the overall width narrower)
Size_Wide
(Makes the overall width wider)
Size_BackWide
(Widens the back section)
Size_FrontWide
(Widens the front section)
Size_BackDepth
(Adds depth to the back)
◆ Installation Steps
Set up the latest VRChat SDK in VCC
Install required assets (lilToon, Modular Avatar) via VCC
Import the latest package of the avatar you want to dress
Import this product’s material package
Import the avatar-specific package for this product
Drag and drop the avatar (or customization prefab) into the Scene Hierarchy
Hide or set unnecessary avatar clothing (default outfits, underwear, etc.) to Editor Only if needed
Drag and drop:
Wanderer_AvatarName.Prefab
Wanderer_Hat_AvatarName.Prefab
directly under the avatar
Upload the avatar through VRChat SDK
※ This outfit uses Modular Avatar’s “MA Shape Changer” feature.
When the outfit is placed under the avatar, body shape keys are automatically activated to slim the avatar body, or mesh sections affected by shape keys are hidden. This prevents clipping between the outfit and the body.
If you do not need the included MA Shape Changer settings, you may remove or adjust them as desired.
※ Regarding MA Shape Changer for +Head avatars: depending on the avatar, the component may not function correctly because the body mesh names may differ.
(The mesh names in this product are configured for PlusHead.)
If this occurs, adjust the body mesh names or manually edit the shape keys as needed.
※ If any body parts become unintentionally thinner after setup, reset the relevant body shape keys to 0 and confirm the body is displayed correctly.
◆ Color Customization
Replace the color variation materials located in:
Common > Each Part Folder
You can also freely modify colors using the included PSD or CLIP files.
◆ Terms of Use
https://drive.google.com/drive/folders/1qRMXoIxM1ZgacBPfwOigQRtXP1vCbNMn?usp=sharing
※ Please comply with the original avatar’s terms of use.
◆ Production Environment
Modeling: Blender Ver. 4.5.5
Texturing:
Substance 3D Painter 2024
CLIP STUDIO PAINT
Setup: Unity Ver. 2022.3.22f1
VRChat SDK - Avatars Ver. 3.10.3 (VCC)
lilToon 2.3.2
Modular Avatar 1.17.1
◆ Credits
Creator: Takeru
https://www.airgreen.net/
https://airgreen.booth.pm/ (personal BOOTH)
For inquiries and support, please contact via BOOTH messages.