




Description du produit
Ce produit contient du contenu généré par IA.
Bought an outfit made for a different avatar base? Outfit Refit fits it onto your avatar in Blender before you upload with the VRChat SDK.
Pick your avatar, select the outfit on the armature it came with, press Fit. Your avatar wears a fitted, weighted copy:
- Clipping fixed: no cloth deeper than 1 mm inside the body at rest (measured on 21 pairs of CC0 anime avatars)
- Weights from your avatar, at most 4 bones per vertex
- Skirt, hair and coat-tail bones kept, ready for PhysBones
- Shape keys that follow your body
- Checked in 10 test poses, with a report of where skin shows
Pro: no original avatar needed
Pro builds a stand-in for the original body from your own avatar, shaped by the outfit's tight cloth. On 21 anime avatar pairs, tight cloth landed within 0.45 mm (median) of a fit made with the original avatar. Each body region gets a confidence mark: High, Check or Guessed. Merge Armatures then gives you one clean armature for VRChat and Unity.
Works with Unity humanoid names (Booth outfits), VRoid, VRChat and Cats, Mixamo, Unreal, MakeHuman and English MMD bone names. A-pose outfits onto T-pose avatars and back. Blender 4.2 to 5.2. English and Japanese interface.
Good to know
- Needs the outfit's armature. Humanoid rigs only; digitigrade legs are not supported.
- Without the original avatar the body under the clothes is guessed: the more your avatar differs, the more the fit can differ.
- Hair is not fitted without the original avatar. Fitting is done in the rest pose; it is not a cloth simulation.
- Respect each outfit's own license: check that it allows editing and use on your avatar.
Included: Outfit Refit 2.0.1 add-on folder (Standard or Pro), user guide (HTML), 12 months of updates and e-mail support ([email protected]). Tutorial and docs: https://superhivemarket.com/products/outfit-refit/docs
License: Outfit Refit is licensed under the GNU GPL (add-on code). Use it for personal and commercial avatar work. The outfits and avatars you edit keep their own licenses.
Product video: https://youtu.be/nVdRyuMF6IU
AI-assisted: the add-on code was written with help from AI coding tools. Designed and tested by Meshwright in Blender 4.2 and 5.2. The store images are Blender renders.