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Slap-On Basic Eye Material
Slap-On Basic Eye Material
Slap-On Basic Eye Material
Slap-On Basic Eye Material
Slap-On Basic Eye Material

Slap-On Basic Eye Material

Description du produit

👁 Slap-On Eye Material

Fast. Procedural. No nonsense.

Slap-On Eye Material is a ready-to-go procedural eye material for Substance 3D Painter — built for artists who want strong results without rebuilding the wheel every project.

Drop it in. Tweak the sliders. Done. ✨

No node graph digging. No rebuilding iris generators. No wasting time.

🔧 What You’re Getting

A fully procedural .sbsar file designed for flexible, non-destructive eye creation inside Substance 3D Painter.

That’s it. Clean. Focused. Efficient.

⚙ Features

  • Fully procedural iris generation
  • Adjustable pupil size 👁
  • Colour controls for fast palette shifts 🎨
  • Clean output ready for game engines and avatars
  • Non-destructive parameter workflow

Everything is exposed where it should be — so you can work fast without sacrificing control.

🌍 Universal Compatibility*

Built to work with any character project that follows standard eye UV practices.

Game engine agnostic — export to Unity, Unreal, VRChat, wherever your project lives.

(*As universal as eye UV layouts allow.)

📦 Requirements

  • Substance 3D Painter
  • Basic familiarity with Substance parameter controls

No plugins. No extra setup. Just load and go.

📜 License

✔ Personal Use
✔ Commercial Use (with credit)
✘ No redistribution of the .sbsar
✘ Do not resell or claim authorship

Use it in your projects. Ship your work. Just don’t pass the file around.

💡 Who This Is For

  • Character artists who value speed
  • VRChat creators building avatars
  • Game-ready asset artists
  • Anyone tired of rebuilding eye materials from scratch

Make your workflow smoother.
Make your eyes sharper.
Slap it on and move on. 🚀


🦋💙 @klaybeenz.bsky.social

$10.00