








Burrow Flock System — Bird Flocks for VRChat Worlds
Description du produit
Bird flocks for your VRChat world: they fly round the sky, land on roofs, wires and the ground, and take off when someone comes close. A whole flock is one mesh and one draw call. Drop a prefab in your world: no UdonSharp knowledge needed.
▶ Video: https://youtu.be/THJB7KoSlhY
FLOCKS IN THE SKY
- Up to 256 birds per flock, one mesh and one draw call
- Flapping, gliding and banking in the turns, animated on the GPU
- Presets: Tight ball, Wild, Free roam, Few, Thermal, Garden
- Count, speed, spread, groups, gliding and banking are all settings
THEY LAND
- One bird per spot, on the ground, posts, roofs, wires or flowers
- They come in, stay a while and leave
- Walk up and they take off, shedding a feather or two
- Moods: Calm, Normal, Skittish, Busy
- At night they come down and stay quiet; in the morning they leave one by one
PLACE THE SPOTS BY CLICKING
- Paint spots in the Scene view
- A row along a ridge or a wire
- Fill the top of a roof or a wall
- Face them all toward something, drop them to the ground, undo with Ctrl+Z
FEED THEM, SCARE THEM
- Bird feeder: a pickup that throws crumbs in three handfuls, and the birds come down round them to eat
- Scare zone: a trigger that sends the listed flocks off
- A toggle each player uses for their own screen
- _ScareAll, _Night, _LandAll and more for your own buttons
ONE PANEL FOR ALL OF THEM
- Pick a flock: count, speed, spacing, gliding, live
- Scare birds · bird night · birds on/off · reset
- Counts the birds and the draw calls in the world
- Changes are for the player who makes them
- Two looks included: dark wood and light grey
LIGHT
- The demo scene draws 268 birds in 9 draw calls
- Sky flocks cost no Udon beyond the clock; perch flocks about 6 µs per flying bird and 0 per sitting bird (measured in the Editor)
- Flocks far away are not drawn (distance is a setting)
- The Inspector shows each flock's triangles, draw calls and Udon cost
6 SPECIES, OR YOUR OWN
Sparrow, pigeon, crow, seagull, vulture and monarch butterfly, with their calls and feathers.
Flock Baker turns any rigged bird with flap, soar and idle clips into a flock. Flock Doctor checks every flock in your scene and fixes most issues in one click.
SETUP
- Drop a flock prefab in your scene and it works
- Demo scene included: a white lab with every kind of perch and the panel
REQUIREMENTS
- Unity 2022.3.22f1 (VRChat Creator Companion)
- VRChat SDK Worlds 3.10.5 (made with it; UdonSharp included)
- Built-in render pipeline
- Platform: PC
WHAT'S IN THE PACKAGE
A .unitypackage with 6 baked species, sky and perch prefabs, the bird feeder, scare zone, toggle and control panel (two looks), a demo scene, full UdonSharp source, shaders, textures, sounds and the editor tools.
LICENSE
- Use in unlimited VRChat worlds, personal and commercial. You may modify it for your own worlds.
- Redistributing, sharing or reselling the files is not allowed.
- Credit optional: "Burrow Flock System by Burrow Studio".
Version 1.0.0 · Burrow Studio · also on BOOTH: https://aymshop.booth.pm/items/9085713